![]() Your goal is to complete full set of character specific gear. ![]() In current game version there are two types of endgame gear: Top players manage to complete GR150, for novice players - it's good to aim into GR90-100. If you want to play endgame, you will probably want to build your character being able to complete high levels of Greater Rifts. You can complete the game with any items. If it’s just the price we’re talking about, then why not increase the amount of materials per cache? Why specifically the cost to reforge? I have questions.ĮDIT: I know you guys don’t care much about Console players, but it matters for this post.If you just want to play main story, don't bother looking for the best gear. ![]() I remember counter-arguing one “freebie” we could select, to get rid of the most annoying ones on each list. There was another thread, and blast it I can’t remember which one, which suggested being able to select all bounties from a list. If the reason for asking is time invested into bounties, maybe asking for fewer “activate X item while constantly being reset by one offscreen monster you didn’t see” missions might help. The proposal to lower the price for Bounty materials is interesting, but I think it’s not really going to solve the problem. This will tell you the percentage of useful Legendaries I’ve received this season. Honestly, the Forgotten Souls requirement has never been the expensive part for me.
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